CONQUISTA: Tide of Wills interview – Soya Nakano and Nagahiro Enatsu on creating an unpredictable...

TL;DR

Summary:
- This article features an interview with the developers of *Conquista: Tide of Wills*, an upcoming strategy RPG inspired by classic titles like *Final Fantasy Tactics*.
- The discussion covers the game's unique "Tide of Wills" mechanic, its narrative focus on political intrigue and conquest, and the team's commitment to creating a deep, turn-based tactical experience.

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