Hideki Kamiya’s Clovers on the end of discs, Capcom’s trust on Okami 2, and Scalebound hopes

TL;DR

Summary:
- Legendary game designer Hideki Kamiya discusses the evolution of the industry, specifically reflecting on the transition away from physical media and the end of the "disc era."
- The interview covers historical insights into his time at Clover Studio, the development challenges behind titles like *Okami*, and his lingering personal desire to revisit the canceled project *Scalebound*.

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