George Lucas and Star Wars Galaxies: Why the MMO Fit His Vision So Well

TL;DR


Summary:
- This article discusses George Lucas' original vision for the Star Wars Galaxies video game, which was set to be a massive, open-world experience that would allow players to fully immerse themselves in the Star Wars universe.
- The article explains that Lucas wanted the game to be a true sandbox experience, where players could choose their own paths and become anything from a Jedi to a bounty hunter, with the ability to influence the game world in meaningful ways.
- However, the final version of Star Wars Galaxies, released in 2003, did not fully realize Lucas' ambitious vision, leading to some disappointment among fans who were hoping for a more expansive and player-driven experience.

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