Summary:
- This article discusses two popular game engines, Unity and Godot, and how they compare in terms of their use of AI (Artificial Intelligence) technology.
- It explains that both engines have capabilities for incorporating AI into game development, such as pathfinding and decision-making for non-player characters (NPCs).
- The article provides an in-depth analysis of the strengths and weaknesses of each engine's AI features, helping game developers make an informed choice when selecting a game engine for their projects.