Summary:
- This article discusses the evolution of PC graphics rendering, from the fixed-function era to the current real-time path tracing technology.
- It explains how graphics rendering has progressed from using fixed-function hardware to more programmable and flexible approaches, allowing for more advanced visual effects and realism.
- The article highlights the key milestones in this evolution, including the introduction of programmable shaders, the rise of GPU computing, and the recent advancements in real-time ray tracing and path tracing.