Crossroads

TL;DR


Summary:
- The article discusses a video game project called "Crossroads" that was never released, despite being in development for several years.
- The game was set to be an open-world adventure game with a unique branching narrative system, allowing players to make choices that would significantly impact the story and outcome.
- The article explores the reasons why "Crossroads" was ultimately canceled, including creative differences within the development team and financial challenges faced by the studio.

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