Against Immersion: The Holodeck Must Burn – Celia Wagar's CritPoints

TL;DR


Summary:
- This article discusses the concept of "immersion" in video games and argues against the idea of creating a fully immersive "holodeck" experience.
- The author suggests that complete immersion in a virtual reality can be detrimental, as it can disconnect people from reality and lead to a loss of critical thinking and social interaction.
- The article proposes that video games should maintain a balance between immersion and maintaining a sense of separation from the virtual world, allowing players to engage with the game while still retaining their connection to the real world.

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