Summary:
- The article discusses the game "No Rest for the Wicked," which was initially offered an Xbox exclusivity deal but declined it.
- The developers wanted to ensure the game was available on PlayStation 5 and Nintendo Switch as well, to reach a wider audience and not lose potential sales.
- The decision to release the game on multiple platforms, rather than accepting the Xbox exclusivity deal, shows the developers' desire to make the game accessible to as many players as possible.