Summary:
- Former PlayStation executive Shawn Layden has criticized the rise of "live service" games, arguing that they are not "real games" and that the industry has become too focused on these types of ongoing, monetized experiences.
- Layden believes that the emphasis on live service games has led to a decline in the development of more traditional, single-player experiences that he considers to be the "core" of gaming.
- He suggests that the industry needs to find a balance between live service games and more traditional game experiences in order to better serve the diverse needs and preferences of gamers.