Extraneum Post-Mortem, one year later

TL;DR


Summary:
- This article is a post-mortem reflection on the development of the video game "Extraneum" by developer David Jalbert. It provides insights into the challenges and lessons learned over the course of the game's one-year development.
- The article discusses the game's design, development, and marketing strategies, highlighting the importance of player feedback, iterative design, and effective communication with the community.
- The post-mortem also touches on the developer's personal growth and the sense of accomplishment that comes with completing a game project, emphasizing the value of perseverance and the joy of creating something meaningful.

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