Summary:
- The article discusses the development of the tribes in the video game Horizon Forbidden West, which were very expensive and time-consuming to create.
- The game's artist, Maxim Fleury, confirmed that the tribes in the game required a lot of effort and resources to design and implement.
- The level of detail and complexity in the tribes' designs and animations was a significant challenge for the development team, but it helped to create a more immersive and authentic experience for players.