Microcomputers – The Second Wave: Toward A Mass Market – Creatures of Thought

TL;DR


Summary:
- This article discusses the rise of microcomputers in the 1970s and 1980s, which led to the creation of the modern video game industry.
- It explains how the development of affordable and powerful microprocessors allowed for the creation of home computers and consoles that could run complex video games.
- The article highlights how this technological advancement paved the way for the video game industry to become a mass market phenomenon, with millions of people around the world enjoying video games in their homes.

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