The Sucker Punch interview

TL;DR


Summary:
- The article is an interview with Brian Fleming, the co-founder of Sucker Punch Productions, the studio behind the popular PlayStation game "Ghost of Tsushima."
- Fleming discusses the inspiration behind the game's setting, the challenges of creating an open-world game, and the team's approach to storytelling and character development.
- He also shares insights into the development process, including the importance of research and attention to historical accuracy, as well as the team's efforts to create an immersive and authentic experience for players.

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