The World's 2.75B Buildings

TL;DR


Summary:
- This article discusses the process of creating building footprints using Geographic Information System (GIS) data and the GBA (Game Boy Advance) platform.
- The author explains how they used open-source GIS data to generate building outlines and then converted them into a format that could be displayed on a GBA device.
- The article highlights the technical challenges involved in optimizing the data and rendering the building footprints on the limited hardware of the GBA, demonstrating the author's expertise in game development and GIS technology.

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