Sketches, Software, and Small WinsUnwrapped Bottles and Redrawn Eyes

TL;DR


Summary:
- This article discusses the game development process of Dismatter Games, a small indie game studio.
- It describes the team's approach to creating game sketches, using software tools, and making small but meaningful improvements to their game.
- The article highlights the iterative nature of game development, where the team continuously refines and polishes their work to create a better gaming experience.

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