Rob Yescombe Talks Remastering The Invisible Hours and Why He Keeps Writing Games Amid Hollywood...

TL;DR


Summary:
- The article is an interview with Rob Yescombe, the writer and narrative director of the video game "The Invisible Hours."
- Yescombe discusses the process of remastering the game for new platforms, including the challenges of adapting the game's complex narrative structure and interactive elements.
- The interview provides insights into the creative and technical aspects of bringing this unique interactive storytelling experience to a wider audience on modern gaming platforms.

Like summarized versions? Support us on Patreon!