“Not every game is for every single person. Sometimes you have to pick a lane”...

TL;DR


Summary:
- The article is an interview with the director of Outer Worlds 2, a highly anticipated role-playing game (RPG) sequel.
- The director discusses the importance of player choice and consequences in the game, allowing players to make meaningful decisions that impact the story and world.
- The interview highlights the game's focus on deep RPG mechanics, including the ability to respec (redistribute) your character's skills and abilities, giving players more flexibility in how they approach the game.

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