Summary:
- Death Stranding 2, the highly anticipated sequel to the original Death Stranding game, was initially too good and appealing to mainstream audiences, according to creator Hideo Kojima.
- Kojima decided to change the game's design to make it less mainstream and more niche, in order to maintain the game's unique and challenging identity.
- The changes were made to ensure that Death Stranding 2 stays true to Kojima's vision and caters to a more dedicated fan base, rather than trying to appeal to a broader audience.