007 First Light Devs Didn't Want To Make A Game Just About Shooting

TL;DR


Summary:
- The developers of the game "007: First Light" wanted to create a game that was more than just about shooting. They wanted to focus on the character's emotional journey and personal growth.
- The game explores the backstory and motivations of the character Natalya Simonova, who was a supporting character in the James Bond movie "GoldenEye." The developers wanted to give her a more prominent role and delve into her character development.
- The game features a mix of action, stealth, and exploration, allowing players to approach situations in different ways. The developers aimed to create a more well-rounded and nuanced gaming experience for players.

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