Summary:
- The article discusses the growing popularity of tabletop role-playing games (RPGs) in South Korea, particularly among young adults.
- It highlights how RPGs have become a social activity, allowing players to engage in collaborative storytelling and build relationships with others who share their interests.
- The article also mentions how the COVID-19 pandemic has further contributed to the surge in RPG popularity, as people seek engaging activities they can enjoy from the comfort of their homes.