The Games Industry is Deprofessionalizing

TL;DR


Summary:
- The article discusses the trend of "deprofessionalizing" the video game industry, where developers and other industry professionals are facing increasing pressure to work longer hours, take on more responsibilities, and accept lower pay.
- It explains how the industry's reliance on contract work, lack of job security, and the perception of gaming as a "dream job" have contributed to this issue, leading to burnout and a decline in the overall quality of work.
- The article emphasizes the need for the industry to address these problems and provide better working conditions and compensation for its employees in order to maintain a healthy and sustainable video game development ecosystem.

Like summarized versions? Support us on Patreon!