Summary:
- The article discusses the potential success of Chinese-made video games, using the upcoming title "Black Myth: Wukong" as an example.
- It suggests that Chinese-made games like "Black Myth: Wukong" have the potential to sell up to 30 million units, indicating a growing interest and demand for high-quality games from China.
- The article also mentions another Chinese game, "Phantom Blade Zero," as an example of the rising quality and popularity of Chinese-developed video games.