Microsoft Unveils DirectX Raytracing 1.2 With Huge Performance & Visual Improvements, Next-Gen Neur…

TL;DR


Summary:
- The article discusses the upcoming DirectX 12 Ultimate API, which includes significant improvements to DirectX Raytracing (DXR) 1.2, promising major performance and visual enhancements for next-generation games.
- The new DXR 1.2 features include hardware-accelerated ray tracing, improved ray traversal, and support for advanced ray-traced effects like global illumination, reflections, and shadows.
- The article also mentions the integration of neural rendering techniques, which can further improve visual quality and performance by leveraging AI-powered rendering algorithms.

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