How to start developing with camera access for Meta Quest 3 on Unity 6

TL;DR


Summary:
- The article discusses how to access the camera on the Meta Quest 3 headset using Unity 6. It provides step-by-step instructions for enabling camera access in a Unity project targeting the Quest 3.
- The article explains the necessary Unity project settings and code required to capture and display the camera feed from the Quest 3 headset within a Unity application.
- It highlights the potential use cases for camera access, such as augmented reality experiences, and notes that the feature is a new addition in the Quest 3 compared to previous Oculus/Meta VR headsets.

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