Warframe’s small-screen port came together through “the power of stubborness”

TL;DR


Summary:
- The article discusses an interview with Pablo Alonso, the lead producer for the mobile version of the popular video game Warframe.
- Alonso talks about the challenges of adapting the complex Warframe experience for mobile devices, including optimizing the controls and user interface for touchscreen gameplay.
- He also discusses the team's approach to ensuring the mobile version maintains the depth and content of the original game, while also making it accessible for new players on the go.

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