Summary:
- The article discusses former PlayStation executive Shawn Layden's comments on the difficulties he faced while playing Star Fox Zero on the Nintendo Wii U.
- Layden admitted that he found the game's control scheme, which utilized the Wii U GamePad's gyroscopic controls, challenging and confusing, making it hard for him to progress through the game.
- The article suggests that Layden's struggles with Star Fox Zero highlight the challenges developers face in creating games that cater to a wide range of player preferences and control schemes.