Summary:
- The article discusses whether the protagonist Link should have been able to talk in the Legend of Zelda game "Echoes of Wisdom".
- It explores the pros and cons of Link having a voice, such as the potential for more character development and deeper storytelling, versus the traditional silent protagonist that allows players to project themselves onto the character.
- The article examines how other Zelda games have handled Link's dialogue, and considers how giving him a voice could impact the series' iconic gameplay and exploration.