I made a multiplayer shooter game in Lisp

TL;DR


Summary:
- The article describes the author's experience of creating an online shooter game using the Lisp programming language.
- The author discusses the challenges of implementing various game mechanics, such as networking, physics, and rendering, using Lisp and its unique features.
- The article provides insights into the author's approach to game development, including the use of Lisp's macros and the benefits of working with a functional programming language.

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