Summary:
- The article discusses the development of Bethesda's upcoming game, Starfield, and how the team considered including decapitation as a feature.
- The developers ultimately decided against including decapitations, as they felt it didn't fit the tone and style of the game they were aiming for.
- The article provides insight into the creative process and decision-making involved in shaping the gameplay and features of Starfield, which is one of the most anticipated upcoming video game releases.