Summary:
- In 2024, gamers began pushing back against the erosion of game ownership, as more games shifted towards live service models and cloud gaming.
- Concerns were raised about the loss of the ability to own and control games, with fears that players could lose access to their purchased games if services were shut down.
- Gamers advocated for more consumer-friendly practices, such as the ability to download and play games offline, and the preservation of game ownership rights.