Zelda: Echoes of Wisdom initially had fall damage, devs talk about why it was removed

TL;DR


Summary:
- The article discusses the development of the Zelda game "Echoes of Wisdom," specifically the decision to remove fall damage from the game.
- The developers explain that they initially included fall damage, but ultimately decided to remove it as it didn't align with the overall gameplay experience they wanted to create.
- The article provides insights into the developers' thought process and design decisions, highlighting the iterative nature of game development and the importance of player experience.

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