Ex-PlayStation boss says games should be shorter because development costs are ‘not sustainable&#

TL;DR


Summary:

- Former PlayStation executive Shawn Layden suggests that video games should be shorter in length due to the unsustainable costs of game development. He argues that the industry needs to find ways to reduce development timelines and budgets, which have been steadily increasing over the years.

- Layden points out that the average development time for a major video game has grown from 2-3 years to 4-5 years, with budgets reaching hundreds of millions of dollars. He believes this trend is not sustainable and that the industry needs to explore alternative models, such as shorter, more focused gaming experiences.

- The article suggests that Layden's comments reflect a growing concern within the industry about the challenges of maintaining profitability and innovation in the face of ever-increasing development costs. This could lead to changes in how video games are designed and delivered to players in the future.

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