Summary:
- The article discusses how Steam, a popular digital game distribution platform, has added a new feature that reminds users that they do not actually own the games in their library, but rather have a license to access and play them.
- This change is seen as a way for Steam to clarify the nature of digital ownership, as users typically believe they own the games they purchase, when in reality they are purchasing a license to use the software.
- The article suggests that this change may be in response to growing concerns about the limitations of digital ownership and the potential for games to become inaccessible if a platform or company goes out of business.