Summary:
- The article discusses the challenges small game developers in Japan face when trying to obtain a CERO (Computer Entertainment Rating Organization) age rating for their games, which is required for commercial release.
- The CERO rating process is described as expensive, costing up to $4,500 per platform, which can be a significant burden for small studios with limited resources.
- The article highlights how the CERO rating system can create barriers for independent developers, potentially making it difficult for them to bring their games to the Japanese market.