Summary:
- The article discusses the development history of the Dragon Age video game series, particularly the challenges faced by BioWare in getting Dragon Age: Inquisition to the finish line after a tumultuous decade of development.
- It highlights the internal struggles within BioWare, including leadership changes, creative differences, and the pressure to deliver a successful game in the wake of the mixed reception to Dragon Age 2.
- The article also explores how the team at BioWare ultimately overcame these obstacles, incorporating player feedback and streamlining the development process to create a critically acclaimed entry in the Dragon Age franchise.