Summary:
- The article discusses the technical challenges of running GTA 6 at 4K 60fps on the PlayStation 5 Pro, if such a console is released in the future.
- It suggests that the CPU limitations of the PS5 hardware will make it "extremely challenging" to achieve this level of performance for a game as demanding as GTA 6.
- The article highlights that the GPU power may not be the primary bottleneck, but rather the CPU capabilities of the console, which could limit the overall visual fidelity and frame rate of the game.