Console support in Godot — Godot Engine (stable) documentation in English

TL;DR


Summary:
- The article discusses the process of porting and optimizing Godot Engine games for various console platforms, including PlayStation, Xbox, Nintendo Switch, and others.
- It covers important considerations such as hardware specifications, controller support, performance optimization, and the submission process for each console platform.
- The article provides detailed guidance and best practices to help Godot Engine developers successfully deploy their games on different consoles, ensuring a smooth and optimized experience for players.

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