Layers All The Way Down: The Untold Story of Shader Compilation – Moonside Games

TL;DR


Summary:
- The article discusses the concept of "layers" in game design, referring to the different elements and systems that make up a game.
- It suggests that game designers should consider the interconnected nature of these layers and how they influence each other, rather than treating them as isolated components.
- The article emphasizes the importance of understanding the relationships between various game systems and how they can create emergent gameplay and a more cohesive player experience.

Like summarized versions? Support us on Patreon!