• The "Black Myth: Wukong" video game has become a viral sensation in China, attracting over 50 million views on the country's largest video-sharing platform, Bilibili. The game's popularity has been fueled by the Chinese government's efforts to boost domestic consumption and reduce reliance on exports, as part of its "dual circulation" economic strategy.
• The game's success highlights the growing importance of the video game industry in China's economy. The industry has been identified as a key driver of domestic consumption, with the government providing support through policies such as tax incentives and investment in game development. The "Black Myth: Wukong" game has become a symbol of China's ambition to develop its own intellectual property and reduce its dependence on foreign technology.
• The article suggests that the "Black Myth: Wukong" boom is part of a broader trend in China, where the government is using cultural and entertainment products to stimulate domestic demand and reduce the country's reliance on exports. This strategy is seen as a way to address the economic challenges posed by the COVID-19 pandemic and the ongoing trade tensions with the United States.