• The article discusses the release of a deluxe remaster of the original Dead Rising game, which aims to make the game's notoriously punishing save system more forgiving. The remaster introduces a new "Casual" difficulty mode that allows players to save their progress at any time, unlike the original game's limited save system that required players to find and use save points.
• The article notes that the original Dead Rising's save system was a point of contention for many players, as it could be easy to lose significant progress if a player was unable to reach a save point before being killed. The deluxe remaster's new Casual mode is intended to address this issue and make the game more accessible to a wider audience.
• Additionally, the article mentions that the deluxe remaster includes other improvements, such as enhanced visuals and the inclusion of all previously released downloadable content. These changes are aimed at providing a more polished and enjoyable experience for both new and returning players of the Dead Rising franchise.