Video game actor doesn’t want his performance considered just data

TL;DR


- The article discusses the perspective of video game actor Troy Baker, who believes that his performance as a video game character should not be considered just data or a series of numbers. Baker argues that his acting, which involves bringing depth and nuance to the character, is an integral part of the overall gaming experience and should be recognized as such.

- Baker expresses his frustration with the tendency of the video game industry to focus primarily on the technical aspects of game development, such as graphics and gameplay mechanics, while often overlooking the importance of the performance and emotional connection that actors can bring to the characters. He believes that the acting in video games should be given the same level of respect and recognition as in other media, such as film and television.

- The article highlights Baker's desire for the video game industry to evolve in its approach to acting and to acknowledge the significant contribution that actors make to the overall quality and immersive experience of a game. He believes that by recognizing the value of performance, the industry can create more compelling and emotionally resonant gaming experiences for players.

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