Anime Is Having A Modern Video Game Boom, Now Comes The Hard Part

TL;DR


1. The article discusses the intense production schedule and "crunch" experienced by the animation studio MAPPA while working on the popular anime series "Jujutsu Kaisen." The studio faced significant challenges, including a tight deadline, a large number of episodes, and the added pressure of the series being simulcast on Crunchyroll and Netflix. This led to long work hours and a demanding work environment for the animators and staff.

2. The article highlights the broader issue of "crunch culture" in the anime industry, where animators and production teams often work excessive hours to meet tight deadlines and deliver high-quality content. This can lead to burnout, mental health issues, and a lack of work-life balance for the workers involved. The article suggests that this problem is not unique to MAPPA and is a systemic issue within the anime industry.

3. The article also touches on the role of streaming platforms, such as Crunchyroll and Netflix, in contributing to the "crunch" culture. The pressure to deliver new content quickly and frequently to satisfy viewer demand can exacerbate the already intense production schedules. The article suggests that the industry needs to address these systemic issues and find ways to improve working conditions for the people behind the creation of these beloved anime series.

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