1. The tactical RPG game "Tactical Nexus" has transitioned to a free-to-play model, as the developers do not want to "extort money" from players. The game was originally designed to be a 10,000-hour puzzle, with the developers aiming to create a deep and engaging experience for players.
2. The decision to make the game free-to-play was driven by the developers' desire to ensure that the game is accessible to as many people as possible. They believe that the game's depth and complexity should not be locked behind a paywall, as they want players to be able to fully immerse themselves in the experience.
3. The developers have stated that they will not implement any predatory monetization practices, such as loot boxes or pay-to-win mechanics. Instead, they will focus on providing optional cosmetic items and convenience features that do not impact the core gameplay. This approach is intended to ensure that the game remains fair and enjoyable for all players, regardless of their financial investment.