Centum Interview – Story, Inspirations, Art Style, and More

TL;DR


• The article interviews the developers of the upcoming game Centum, which is inspired by classic action-adventure games like Metroid and Castlevania. The game's story is centered around a young girl named Emi who embarks on a journey to uncover the truth about her past and the mysterious forces that threaten her world. The developers drew inspiration from their own childhood experiences and a desire to create a game that captures the sense of exploration and discovery that defined the golden age of 2D action-adventure games.

• The game's art style is heavily influenced by traditional Japanese art and animation, with a focus on creating a visually striking and atmospheric world. The developers used a combination of pixel art and hand-drawn elements to achieve a unique aesthetic that blends the old and the new. They also emphasized the importance of creating a cohesive and immersive environment that supports the game's narrative and gameplay.

• Centum's gameplay is designed to be challenging but rewarding, with a focus on exploration, platforming, and combat. The developers have incorporated a variety of abilities and upgrades that allow players to approach challenges in different ways, encouraging experimentation and replayability. The game also features a non-linear structure that allows players to choose their own path through the world, adding to the sense of discovery and freedom that the developers are aiming for.

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