The boss of the legendary role-playing game explains how many vaults there are in Fallout

TL;DR


- The article discusses an interview with Todd Howard, the director of the Fallout video game series. Howard reveals that there are over 120 vaults in the Fallout universe, each with their own unique stories and experiments. He explains that the vaults were designed by Vault-Tec Corporation to test various social and scientific theories on the inhabitants, with the ultimate goal of determining the best way for humanity to survive a nuclear apocalypse.

- Howard goes into detail about the different types of vaults, ranging from those focused on specific experiments like Vault 108 (which was populated with clones) to more standard vaults meant to shelter a cross-section of the population. He notes that the vaults were not all successful, with some descending into chaos and conflict due to the stresses placed on the inhabitants by the experiments.

- The article highlights how the vaults have become an integral part of the Fallout lore, providing a rich backdrop for the games' narratives and allowing players to explore the consequences of the various experiments. Howard emphasizes the importance of the vaults in establishing the Fallout universe's unique post-apocalyptic setting and the sense of mystery and discovery that draws players into the games.

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