Final Fantasy 14 director apologises for "issues" identified in the early access build of Dawntrail

TL;DR


• Final Fantasy XIV director Naoki Yoshida has apologized for issues identified in the early access build of the game's latest expansion, Dawntrail. Yoshida acknowledged that the team had underestimated the complexity of the new content and systems, leading to various problems during the early access period. He assured players that the development team is working hard to address these issues and provide a smoother experience for the full launch.

• The main issues that Yoshida highlighted include server congestion, login queues, and performance problems. He explained that the team had anticipated a significant influx of players but underestimated the scale of the demand, leading to server overload and long wait times. Yoshida also mentioned that the new systems and content introduced in Dawntrail were more complex than expected, contributing to the technical difficulties.

• Yoshida apologized for the inconvenience caused to players and promised that the development team is prioritizing the resolution of these issues. He stated that they are working to increase server capacity, optimize performance, and streamline the login process. Yoshida also acknowledged that the team needs to improve their planning and testing processes to better anticipate and address such challenges in the future.

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