1. The article discusses the lack of Nvidia DLSS (Deep Learning Super Sampling) and AMD FSR (FidelityFX Super Resolution) support in the PC version of "Still Wakes the Deep," a game available on the Xbox Game Pass service. The absence of these performance-enhancing technologies is seen as a missed opportunity, as they could have helped optimize the game's visual quality and performance on PC.
2. The article highlights the importance of these upscaling technologies, which can significantly improve the gaming experience on PC by allowing players to maintain high resolutions and frame rates without sacrificing visual fidelity. The lack of DLSS and FSR support in "Still Wakes the Deep" is viewed as a shortcoming, as these features have become increasingly common in PC games.
3. The article suggests that the lack of DLSS and FSR support in the Game Pass PC version of "Still Wakes the Deep" is a recurring issue, with the PC version of the service often lacking the latest performance-enhancing technologies. This raises concerns about the overall quality and optimization of PC games available through the Game Pass service, which is intended to provide a comprehensive gaming experience across multiple platforms.