Pax Dei outlines update plans for housing, combat, and economy over its year-long early access

TL;DR


1. Housing and Settlements:
- Pax Dei plans to introduce a new housing system that will allow players to build and customize their own homes within the game's settlements.
- The housing system will offer various tiers of homes, from small cottages to grand manors, and players will be able to acquire land, gather resources, and construct their desired living spaces.
- The settlements themselves will also be expanded, with more opportunities for players to engage in community-driven activities and contribute to the overall development of their chosen town or city.

2. Combat and Progression:
- The game's combat system will undergo significant changes, with a focus on improving the overall experience and making it more engaging for players.
- New combat mechanics, such as a revamped skill system and dynamic enemy behaviors, will be introduced to provide a more challenging and strategic combat experience.
- Progression systems will also be refined, allowing players to unlock and customize their character's abilities and gear, further enhancing their combat prowess.

3. Economic and Crafting Systems:
- Pax Dei's economic and crafting systems will be expanded, offering players more opportunities to engage in trade, resource gathering, and the creation of various items and equipment.
- The game will introduce new resource types, crafting stations, and supply chains, allowing players to specialize in different production and trade activities.
- The economic system will also be intertwined with the game's housing and settlement mechanics, enabling players to establish thriving businesses and contribute to the overall prosperity of their communities.

Like summarized versions? Support us on Patreon!