The Daily Grind: What uncommon crafting skills would you like to see in MMOs?

TL;DR


• The article discusses the potential for uncommon crafting skills in MMOs, beyond the typical blacksmithing, alchemy, and tailoring. The author suggests that introducing more specialized and unique crafting professions could add depth and diversity to the gameplay experience, allowing players to explore different playstyles and contribute to the game world in unique ways.

• One example mentioned is the idea of a "cartographer" profession, where players could create detailed maps of the game world, including hidden locations, points of interest, and even dynamic changes to the environment. This could be valuable for both players and non-player characters, and could lead to interesting quests and exploration opportunities.

• Another suggestion is the concept of a "master gardener" or "botanist" profession, where players could cultivate rare and exotic plants, potentially with magical properties or uses in various crafting recipes. This could tie into the game's lore and provide a more immersive and interconnected crafting system, where different professions rely on each other's products.

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