DeepWell Digital Therapeutics launches Zengence as a game to treat mental health

TL;DR


1. DeepWell Digital Therapeutics, a company focused on developing video games for mental health treatment, has launched Zengence, a game designed to help individuals manage stress and anxiety. Zengence utilizes cognitive-behavioral therapy (CBT) techniques and mindfulness practices to provide a therapeutic experience within a gaming environment. The game aims to teach players effective coping strategies and promote overall well-being through interactive challenges and relaxation exercises.

2. Zengence is part of DeepWell's broader initiative to create "digital therapeutics," which are video games that are clinically validated to treat specific medical conditions. The company believes that by integrating mental health interventions into an engaging gaming format, they can reach a wider audience and make these therapies more accessible and appealing, especially to younger generations who may be more inclined to engage with digital experiences.

3. The launch of Zengence follows DeepWell's recent partnership with the University of California, Los Angeles (UCLA) to conduct clinical trials on the game's efficacy in treating mental health conditions. The company is committed to ensuring that its digital therapeutic offerings are backed by scientific evidence and meet the rigorous standards required for medical interventions. By combining the power of gaming with evidence-based mental health practices, DeepWell aims to revolutionize the way individuals access and engage with mental health support.

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